Results 1 to 4 of 4

Thread: Stop-Animation, how about....

  1. #1
    Join Date
    Feb 2006
    Location
    Quispamsis
    Posts
    15

    Default Stop-Animation, how about....

    Okay,

    Just a quick question, that i'll probably try out tomorrow, but i just wanna see what other people think of it, or have to say about it.

    What I want to do, if have a person sorta walk towards the camera, but it's gonna have to look like it was done in stop-animation. Since I'm a one man crew, and very lazy....Couldn't I just walk towards the camera, record it, take that and put it on my computer, then just cut into pieces, and piece it together, and still get that "Stop-Animation Effect" ??

    Thanks

    Any other suggestions are welcomed too
    PEaaaaaaaaace

  2. #2
    Join Date
    Jul 2005
    Location
    Canada
    Posts
    19

    Default

    Depending on what software you use, you could import the footage of walking towards the camera, then render it at a lower frame rate, maybe 12 or 15 fps. Then you could import it back in, and run it at whatever your project is running, and it would look choppy. I think that might work.

    Peace
    Chain Lube

  3. #3
    Join Date
    Feb 2006
    Location
    Quispamsis
    Posts
    15

    Default

    Quote Originally Posted by Chain Lube
    Depending on what software you use, you could import the footage of walking towards the camera, then render it at a lower frame rate, maybe 12 or 15 fps. Then you could import it back in, and run it at whatever your project is running, and it would look choppy. I think that might work.

    Peace
    Chain Lube
    Ya, right on, ill give that a try too...Sounds pretty good.

    Also I found out, i can export each frame of the video clip as a .jpeg imange, so I could just export a million photo's delete a few...mix'em up and BAM, that could work....I'll test them tomorrow.
    PEaaaaaaaaace

  4. #4
    Join Date
    Aug 2005
    Location
    Western Europe
    Posts
    3,409

    Default

    The traditional method of stop motion a la King Kong 1933 (or whatever year it was) was to shoot one or two frames and then move the model by a minute amount and then shoot again. Thats all you need to give you fluid movement, but take the movements you are going to take towards the camera in very, very small steps. You don't need hundreds of frames.

Similar Threads

  1. Stop Motion
    By aidee in forum Sony Vegas video editing apps
    Replies: 2
    Last Post: 07-22-2006, 12:30 PM
  2. Stop motion
    By yeebsy in forum User Videos
    Replies: 7
    Last Post: 05-07-2006, 10:36 AM
  3. Stop Motion?
    By NChambers in forum Adobe Premiere, Premiere Elements, and After Effects
    Replies: 0
    Last Post: 05-04-2006, 11:12 AM
  4. A nice little stop-frame animation
    By Rembrandt Rob in forum Pimp the Link
    Replies: 2
    Last Post: 09-16-2005, 04:02 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •