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Thread: ''How Do I'' capture real-time game-play ???

  1. #1
    Join Date
    Sep 2005
    Location
    West Midlands, UK
    Posts
    5

    Default ''How Do I'' capture real-time game-play ???

    I have always wanted to use the graphic from the original Quake1 Engine to create a video to one of my songs...

    I have a huge selection of dem files (demo files recorded in quake) that have been re-scripted to play-back my recorded demo's in quake, with my pre-determined camera-angles allready specified...

    The difficulty i have is i do not know how to record the graphical output of the engine in real-time, and especially at hi-res and fps.

    Once i have it recorded into AVI format, i can then add the final finnishing touches to the overall video to match the song tailored for this project...

    If anybody has any hard-ware or software suggestions to achieve this, it would be greatly appreciated. Thankyou.
    Till next time . .. ... jsm ...
    .
    jsm @ http://www.smstudios.net/

  2. #2
    Join Date
    Apr 2005
    Posts
    1,612

    Default

    Well if you can't hit "Print Screen" 25 times a second, then you should try a screen capture application, such as Camtasia Studio (shareware, if I recall), found here: http://www.techsmith.com/download/studiodefault.asp . Good luck!

  3. #3
    Join Date
    Jul 2005
    Location
    London
    Posts
    221

  4. #4
    Join Date
    Sep 2005
    Location
    West Midlands, UK
    Posts
    5

    Default LOL

    svhs

    believe me i need the humour m8. this is an ongoing problem. Although it has to be said by the time i do get this done, i'll be dead, and quake1 be be a forgotten platform!

    jt

    i'll look into these and get back if they are any good, n thnx.


    food 4 thought ::: concensus seems to be i will have to extract video out good graphics card into dvd recording medium, then rip back into avi format. (( think someone said s-video plug ))
    thnx gents
    Till next time . .. ... jsm ...
    .
    jsm @ http://www.smstudios.net/

  5. #5
    Join Date
    Sep 2005
    Location
    West Midlands, UK
    Posts
    5

    Default

    THNX ALL

    Well i think marc from the admin team has solved the next part of my puzzle here with something from www.fraps.com ... And to be honest, i dont think this software was even around when i first thought of this venture.

    As i only just bumped into www.videoforums.co.uk last night, and allready the next step in my 5-6-7 year venture has been taken, consider this site now permenantly linked on my web-site at www.smstudios.net

    If any of you are sad old Quake 1 freaks like me, you might wanna read my out-dated, way back when, blogg at... http://www.smstudios.net/framesetup/quakeep.html

    Now, the next step is to get quake1 to run on XP platform in openGL mode which i know can be done, but its a bugger to do...

    I will kepp u all posted as to how this venture progress's, although i wouldnt hold your breath!!! ;)

    Again thnx a lot admin...
    Till next time . .. ... jsm ...
    .
    jsm @ http://www.smstudios.net/

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