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Thread: Muzzle Flash Special Effect Tutorial

  1. #1

    Default Muzzle Flash Special Effect Tutorial

    Here is my latest tutorial about how to apply a muzzle flash effect with free tools.



    Could you follow the instructions or were they to quick (target audience is Youtube kids on caffeine who already have an idea how to handle the tool).

    As this is my first collaboration video I would like to know if the option of watching an alternative ending in the demo footage made you visit the promoted channel.

  2. #2

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    Thank you for this glimpse into XXLRay's world. I liked the puppet gun at the end.

    I think the tutorial was just fine for me to understand.

  3. #3

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    I enjoyed watching it. And the seeing the final result was very enjoyable - and unexpected.

  4. #4
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    I find muzzle-flash in cinema films quite unbelievable - this is partly because they last too long (even 1 frame is probably too long, other than old-guns using powder).
    So very often "the flash" look like a GIF has be stamped onto the screen, - they lack transparency, roundness and depth. If you see newsreel footage of real weapons there is rarely a flash - something that will give-away the shooter's position . . . . so muzzle flashes are there for some other reason - added in Post.

  5. #5

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    Oh I didn't mean to break loose a discussion about muzzle flashes in general. Anyway feel free to leave your opinions here.

    Quote Originally Posted by vidmanners View Post
    So very often "the flash" look like a GIF has be stamped onto the screen
    Well maybe it's because they often really are GIFs stamped onto the screen

    Quote Originally Posted by vidmanners View Post
    they lack transparency, roundness and depth.
    That's adjustable, right?

    Quote Originally Posted by vidmanners View Post
    If you see newsreel footage of real weapons there is rarely a flash
    At least in daylight, yes.

    Quote Originally Posted by vidmanners View Post
    something that will give-away the shooter's position
    And so does the smoke. The darker it gets the more will you see flashes.

    Quote Originally Posted by vidmanners View Post
    so muzzle flashes are there for some other reason - added in Post.
    People think they look cool just like other fancy stuff done in post. It's just another way of pimping your film.

  6. #6
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    Quote Originally Posted by vidmanners View Post
    I find muzzle-flash in cinema films quite unbelievable
    I don't believe I've ever seen a muzzle flash in real life. Therefore my perception of what they should look like is what i have seen a zillion tiomes over in films.
    I suspect the same goes for the majority of viewers.
    Tim

  7. #7
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    Very enjoyable tutorial. You explained the principles very well such that anyone should be able to transfer them to other packages.
    I loved the bonus of the short film sequence at the end.
    Tim

  8. #8

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    Nice tutorial and I found the 9 minutes flew by which is probably the most important thing about tutorial's like this.
    From a technical perspective there were a couple of points where you seemed to flip between giving generalised info on how to do things in any video editor then highly specific info like the keystroke for getting a screen grab, that "may" catch out some users where they think that must be a standard and wonder why isn't it working on their own tool. But that's a minor point and generally I think it's a good video, (Even I learned some stuff )

  9. #9

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    Quote Originally Posted by bigmanjoe View Post
    In real life you don't even see a muzzle flash. At least in daylight (you can catch one when it is dark).
    Yes you are right and it was pointed out before. Nevertheless for me it's just a way of pimping a video like e.g color grading.

  10. #10

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    I found it very helpful. I've tried doing that in Blender with less than useable results. I hadn't thought about adding the reflection in the surrounding objects either.
    Didn't click on the other channel as I wanted what I just saw to sink into my skull for a bit.

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