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Thread: Sony Vegas 8 problems

  1. #1
    Join Date
    Jun 2008
    Posts
    1

    Unhappy Sony Vegas 8 problems

    Hello everyone,
    I'm having a problem with Sony Vegas 8.
    Basically, I capture my video with virtual dub (The whole Vegas capture doesn't work for me.) and it captures fine.
    But when I try to import what I captured from Virtual Dub, I get no video with it. Just the sound. Instead of video its just a red screen. Although, before I import it into Vegas, I can play it fine with video.
    Does anyone know the problem?

    Thanks ahead of time,
    R12.

  2. #2
    Join Date
    Nov 2005
    Location
    Bristol uk
    Posts
    8,938
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    Default

    Capturing from vegas is the better option by far - I suggest sorting this out. Waht is the prob ?

  3. #3

    Default HELP! Sony Vegas 8 Problems

    HEEEEELPPP!!! I am having some severe problems with Sony Vegas Pro 8b and I hope that someone might be able to help me, since talking to Sony's Technical Support for hours did not resolve the issue.

    |||

    First off, here are some specifications of the System I am using:
    Dell Optiplex GX520
    Windows XP SP2
    Pentium 4 with 3.2Ghz
    2GB of RAM
    Intel Graphics Media Accelerator with 224MB
    80GB HDD with 25GB available

    |||

    Here are some Specifications of my Videoproject:
    About 200 cropped videofiles, located in several video tracks, accompanied by Background music and Narration in again, several different Tracks. There are some graphic intense sequences in my movie, which were made using Adobe AfterEffects CS3. The full video is about 15 minutes long.

    |||

    The following filetypes are used:
    .mod (not officially supported, but used it and rendered it before in previous projects)
    .mp4
    .mpg
    .avi
    .wmv
    .jpg (resized)
    .mp3
    .wav

    |||

    The Occasional Error Message I am getting, should it show one:
    Sony Vegas Pro 8.0 TRIAL
    Version 8.0b (Build 217)
    Exception 0xC0000005 (access violation) WRITE:0x0 IP:0x2303B990
    In Module 'mcmpgvdec.dll' at Address 0x23000000 + 0x3B990
    Thread: VideoCache ID=0x17FC Stack=0x340E000-0x3410000
    Registers:
    EAX=00000001 CS=001b EIP=2303b990 EFLGS=00010212
    EBX=00000000 SS=0023 ESP=0340eff4 EBP=0340f00c
    ECX=0340efd0 DS=0023 ESI=00000010 FS=003b
    EDX=7c90eb94 ES=0023 EDI=00003b58 GS=0000
    Bytes at CS:EIP:
    2303B990: 89 3B EB 95 8D B6 00 00 .;......
    2303B998: 00 00 8D BF 00 00 00 00 ........
    Stack Dump:
    0340EFF4: 0340EF94 03310000 + FEF94
    0340EFF8: 152BB810 14FF0000 + 2CB810
    0340EFFC: 0340F05C 03310000 + FF05C
    0340F000: 003FFC00
    0340F004: 003FFC00
    0340F008: 00002D00
    0340F00C: 0340F09C 03310000 + FF09C
    0340F010: 2302E829 23000000 + 2E829 (mcmpgvdec.dll)
    0340F014: 003FFC00
    0340F018: 00000010
    0340F01C: 152BB810 14FF0000 + 2CB810
    0340F020: 152BB7F0 14FF0000 + 2CB7F0
    0340F024: 000001E0
    0340F028: 000002D0
    0340F02C: 00000008
    0340F030: 152BB7F0 14FF0000 + 2CB7F0
    > 0340F070: 2303118E 23000000 + 3118E (mcmpgvdec.dll)
    > 0340F074: 231C2B10 23000000 + 1C2B10 (mcmpgvdec.dll)
    > 0340F078: 231C728E 23000000 + 1C728E (mcmpgvdec.dll)
    > 0340F080: 2302EA7A 23000000 + 2EA7A (mcmpgvdec.dll)
    > 0340F0A0: 2302D765 23000000 + 2D765 (mcmpgvdec.dll)
    > 0340F0B0: 23028344 23000000 + 28344 (mcmpgvdec.dll)
    > 0340F0D0: 231D5018 23000000 + 1D5018 (mcmpgvdec.dll)
    > 0340F0FC: 7C801898 7C800000 + 1898 (kernel32.dll)
    > 0340F100: 01FC1CFE 01FB0000 + 11CFE (mcmpgdmux.dll)
    0340F104: 000012F4
    > 0340F108: 231C2B10 23000000 + 1C2B10 (mcmpgvdec.dll)
    > 0340F10C: 231C725C 23000000 + 1C725C (mcmpgvdec.dll)
    0340F110: 0340F134 03310000 + FF134
    > 0340F114: 2302D0F0 23000000 + 2D0F0 (mcmpgvdec.dll)
    > 0340F120: 2303B63E 23000000 + 3B63E (mcmpgvdec.dll)
    > 0340F150: 230297BA 23000000 + 297BA (mcmpgvdec.dll)
    > 0340F170: 23027CCE 23000000 + 27CCE (mcmpgvdec.dll)
    > 0340F1A0: 23026179 23000000 + 26179 (mcmpgvdec.dll)
    > 0340F1C0: 23216DFD 23200000 + 16DFD (mcmpegin.dll)
    > 0340F200: 23218527 23200000 + 18527 (mcmpegin.dll)
    > 0340F230: 2323A5C2 23200000 + 3A5C2 (mcmpegin.dll)
    > 0340F26C: 4EC6534C 4EC50000 + 1534C (gdiplus.dll)
    > 0340F310: 00690043 00400000 + 290043 (vegas80.exe)
    > 0340F314: 0065006E 00400000 + 25006E (vegas80.exe)
    > 0340F318: 00610070 00400000 + 210070 (vegas80.exe)
    0340F31C: 0020006B 00140000 + C006B
    > 0340F320: 006F0043 00400000 + 2F0043 (vegas80.exe)
    > 0340F324: 00650064 00400000 + 250064 (vegas80.exe)
    - - -
    0340FFF0: 00000000
    0340FFF4: 005995C0 00400000 + 1995C0 (vegas80.exe)
    0340FFF8: 00ADC81C 00400000 + 6DC81C (vegas80.exe)
    0340FFFC: 00000000

    |||

    The problem:
    When editing video, the "Waveforms and Frames" has to be turned off, otherwise Sony Vegas will crash as soon as the project has loaded. I am able to do some editing to my project, but I have to save often, as the program will randomly crash during editing and previewing, even while moving around within the timeline. Rendering is impossible as it will crash as soon as it starts to render. There have been times where the project went up to about 96% without crashing. I am not getting any sort of error message that WIndows might be running out of space during the rendering process. I have monitored the RAM, HDD and physical memory and they are all alright. Occasionally the preview window will go red or completely black, and Vegas crashes shortly after.

    |||

    Things I have done myself to attempt to solve the problem:
    -I have spent a good 20 hours on the phone with Technical Support, but the issue has not been resolved.
    -I have checked for any HD content which may be present, but it is not.
    -All the files in my project have been analized by Sony and myself and they should be fine.
    -The drivers for the camera have been re-installed (JVC EVIRIO GZ-MG130U)
    -The codecs for the .mod files have been re-installed.
    -In options/preferences/video Dynamic Ram and Number of Rendering Threads have been set to pretty much every possible combination. I have figgured out that Dynamic RAM at a max of 0MB and 2 Rendering Threads seem to work a bit better than any other combination of settings.
    -Oddball filetypes have been replaced in the project.
    -I have tried rendering in 5 second, 15 second, 30 second and 60 second segments
    -I have tried pre-rendering the entire movie.
    -I have consumed a good entire bottle of Aspirin in the last month trying to fix this.
    |||

    The list of things I tried is really long.
    Please, if any of you had this problem before, or you might know how to fix it, let me know. Any suggestions are so greatly appreciated. =). Email me if you have any sort of questions or suggestions. Or just post replies here.

    |||

    Thank you so much in advance!

    yumeemiru@googlemail.com

    Kevin Sullivan

  4. #4

    Default

    I have the same problem, the only way to avoid it is to keep project size is small.
    I was able to get rid of this error by replacing this DLL ('mcmpgvdec.dll') to another one from a different directory, but with the same name. Error has gone, but project loading goes only until the faulty place. I think there is an issue with saving a project.

  5. #5

    Default

    Quote Originally Posted by R12 View Post
    Hello everyone,
    I'm having a problem with Sony Vegas 8.
    Basically, I capture my video with virtual dub (The whole Vegas capture doesn't work for me.) and it captures fine.
    But when I try to import what I captured from Virtual Dub, I get no video with it. Just the sound. Instead of video its just a red screen. Although, before I import it into Vegas, I can play it fine with video.
    Does anyone know the problem?

    Thanks ahead of time,
    R12.
    I also use V8's capture programme with no problem. But if you're having problems with it, try scenalyzer, which also works well. Make sure it's set to capture Type-2 AVI. Maybe this could be your problem with virtual dub?

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