If you zoom in on the timeline can you see the blank frames, if so you could just cut them out and render.
Hye everyone in here,
I got a small problem after import Flash file (*.swf) into Sony Vegas 6.0. That *.swf is 3D animation logo that make a nonstop 360 degree rotation. If i preview on Flash player that will be smoothly with out "flicker" but if i import n preview and also render as avi/video output file that animation will be "flicker" or disappear for "one keyframe duration/one second" before start a new rotation/first frame of that animation. So ho to make sure that my animation will be smooth looping without any flicker or "disappear for a second/frame". HUhuhu.. sorry for a bad english/explaination but i wish everyone understand what i mean it.
*p/s that swf animation file is nonstop 360 degre rotation(looping) .
If you zoom in on the timeline can you see the blank frames, if so you could just cut them out and render.
I already try but failed. How bout if i put/insert frame by frame animation file for that 3D rotation.. but how to generate a lot of frame to be play/run in 1 second/keyframe?Originally Posted by Mark W
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