You might be able to create some sort of Matrix style twirly bullet path effect in PI3. It would def be advanced stuff though.
Assuming the bullet is travelling across the screen rather than in or out what about just dowing some careful masking (After Effects?) and then just applying some blur or motion blur to the image. you'll see the change in the background and the effect will be quite obvious I expect.
Of course, you still need to render a 3D animation of the bullet.
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