Quote:
Originally Posted by GTWCMT After we have done our editing, its nice to see the final results faster than waiting for a few hours for it to happen. |
I have lost an entire project due to a hardware malfunction. In an editing system stability and redundancy is paramount: the idea of overclocking stands in direct contrast to this. I agree that if done by a 'professional' then some CPUs can be oveclocked efficiently, but that isn't to say overclocking will benefit everyone. And if done incorrectly one will have an unstable machine with a short life span.
Rendering speeds are rendering speeds. You can see the finished product before you output to MPEG, so it's not really a matter of waiting. In fact I'm normally quite please to see that render bar pop up! It means I get a break from my PC!
The editing world is far removed from the gaming and benchmark world. Sure encode speeds are nice, but encoding to MPEG is still barely real time on ahigh end machine. Now make that a two pass variable encode and a standard one hour DVD still takes one hour to render. Then if you want to burn 5 DVDs, you've got about another hour on your hands! Us editors are a patient bunch that spend days rotoscoping 2 minutes of footage or weeks piecing together a nasterpiece. 2 mins saved on the encode is seconds!